1. AI game programming wisdom /
Author: edited by Steve Rabin.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Artificial intelligence.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Artificial intelligence.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,Computer graphics.,Computer graphics.,Computeranimation,Computergraphics.,Computerspelen.,Computerspiel,Infographie.,Intelligence artificielle.,Künstliche Intelligenz,Kunstmatige intelligentie.,Ludiciels-- Programmation.,Programmeren (computers),Programmierung,Vormgeving.
Classification :
QA76
.
76
.
C672
R33
2002


2. AdvancED game design with Flash /
Author: Rex Van der Spuy.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Flash (Computer file),Flash (Computer file),Flash (Computer file),Flash (Computer file),ActionScript (Computer program language),Computer animation.,Computer games-- Programming.,ActionScript (Computer program language),ActionScript (Computer program language),ActionScript (Computer program language),Computer animation.,Computer animation.,Computer animation.,Computer games-- Programming.,Computer games-- Programming.,Computer games-- Programming.,COMPUTERS-- Digital Media-- General.,COMPUTERS-- Interactive & Multimedia.,COMPUTERS-- Web-- Site Design.,COMPUTERS-- Web-- User Generated Content.,Informatique.
Classification :
TR897
.
7
.
V36
2010


3. After Effects apprentice :
Author: Trish & Chris Meyer.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Adobe After effects.,Cinematography-- Special effects-- Data processing.,Computer animation.,Computer graphics.
Classification :
TR858
.
M48965
2009


4. Becoming a graphic & digital designer :
Author: Steven Heller & Veronique Vienne.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Commercial art-- Vocational guidance.,Computer graphics-- Vocational guidance.,Designers, Interviews.,Graphic artists, Interviews.,Graphic arts-- Vocational guidance.
Classification :
NC1001
.
H45
2015


5. Beginning game art in 3DS Max 8
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: 3ds max (Computer file) ; Computer games ; Design. ; Video games ; Design. ; Computer art. ; Computer graphics. ; Computer animation. ;

6. Beginning game art in 3DS Max 8
Author: / Les Pardew
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: 3ds max (Computer file),Computer games--Design,Video games--Design,Computer art.,Computer graphics.,Computer animation.
Classification :
QA
,
76
.
76
,.
C672
,
P3746
,
2006


7. Beginning illustration and storyboarding for games
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Design. ; Video games ; Design. ; Computer art. ; Computer graphics. ; Computer animation. ;

8. Beginning illustration and storyboarding for games
Author: / Les Pardew
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Design,Video games--Design,Computer art.,Computer graphics.,Computer animation.
Classification :
QA
,
76
.
76
,.
C672
,
P375
,
2005


9. Beginning illustration and storyboarding for games /
Author: Les Pardew.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation.,Computer art.,Computer games-- Design.,Computer graphics.,Video games-- Design.,Computer animation.,Computer art.,Computer games-- Design.,Computer graphics.,GAMES-- Video & Electronic.,Video games-- Design.
Classification :
QA76
.
76
.
C672
P375
2005eb


10. C++ game development by example :
Author: Siddharth Shekar.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Computer games-- Design.,Computer games-- Programming.,Object-oriented programming languages.,C++ (Computer program language),Computer games-- Design.,Computer games-- Programming.,Object-oriented programming languages.

11. Computational science and its applications - ICCSA 2003 / 3.
Author: Vipin Kumar ... (eds.).
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject:

12. Computer Animation and Simulation '96 :
Author: edited by Ronan Boulic, Gerard Hégron.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer graphics.,Computer science.,Computer simulation.
Classification :
QA76
.
9
.
C65
E358
1996


13. 3D automotive modeling
Author: Andrew Gahan
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Automobiles-- Design and construction-- Data processing,Computer animation,Computer games-- Design,Computer graphics,Three-dimensional imaging
Classification :
T385
.
G34
2011


14. 3D game programming all in one /
Author: Kenneth C. Finney.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES-- Video & Electronic.
Classification :
QA76
.
76
.
C672
2004eb


15. Digital character painting using Photoshop CS3 /
Author: Don Seegmiller.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Adobe Photoshop.,Adobe Photoshop.,Adobe Photoshop.,Computer art-- Technique.,Computer graphics.,ART-- Digital.,Computer art-- Technique.,Computer art-- Technique.,Computer graphics.,Computer graphics.,Digital art-- Technique.
Classification :
T385
.
S44
2008eb


16. Entertainment Computing - ICEC 2013 :
Author: edited by Junia C. Anacleto, Esteban W.G. Clua, Flavio S. Correa Silva, Sidney Fels, Hyun S. Yang.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Artificial intelligence.,Computer graphics.,Computer science.
Classification :
QA76
.
9
.
E57
E358
2013


17. Game anim :
Author: Jonathan Cooper.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation-- Vocational guidance.,Video games-- Design-- Vocational guidance.,ART / Film & Video,Computer animation-- Vocational guidance.,COMPUTERS / Computer Graphics / Game Programming & Design,PHOTOGRAPHY / Techniques / Cinematography & Videography
Classification :
TR897
.
7
.
C66
2019eb


18. Game art complete :
Author: edited by Andrew Gahan
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation,Computer games-- Design,Computer graphics
Classification :
QA76
.
76
.
C672
G36
2009


19. Game art complete
Author: edited by Andrew Gahan
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation,Computer games-- Design,Computer graphics
Classification :
QA76
.
76
.
C672
G36
2008


20. Game art complete
Author: edited by Andrew Gahan
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation,Computer games-- Design,Computer graphics
Classification :
QA76
.
76
.
C672
G36
2008

